Schematic example:
PROGRAM play_game CALL shuffle_cards CALL deal CALL play CALL display END PROGRAM play_game SUBROUTINE shuffle_cards ... END SUBROUTINE shuffle_cards SUBROUTINE deal_cards ... END SUBROUTINE deal_cards SUBROUTINE play ... END SUBROUTINE play SUBROUTINE display_cards ... END SUBROUTINE display_cards |
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